Alex Vakhitov

management1 min read

Turning disaster recovery into an engaging game

By Alex Vakhitov

Illustration of people seated around a large colourful board game

I've sat through many disaster recovery training sessions where everyone just wanted to get to the end. That shared boredom made me notice something: what we were doing looked a lot like a board game. I realised I could take the role of game master and guide my team, the players, towards one clear goal: getting the system back.

From boredom to engagement

The change from a dull task to a game surprised me. People who had been half-asleep were suddenly alert, treating the exercise as a game and a competition. Training that had felt like an obligation became a challenge. As game master, my main job was to keep that enthusiasm going and keep everyone involved.

Building a story

To add excitement and unpredictability, I brought in rare and extreme scenarios, such as nuclear war, an asteroid strike or a fictional "Hackerman" breaking into our system. They were far-fetched on purpose. They made the sessions more exciting, and they were meant to push our disaster recovery procedures harder than a routine, scripted outage would.

Serious play

What came out of it was a mix of fun and seriousness. As the team worked through each imaginary disaster, people stayed engaged rather than waiting for the session to end. It fits a simple idea: when learning is enjoyable, people are more likely to take part and remember what they learnt.

Reimagining disaster recovery training as a game turned a traditionally dull exercise into one my team enjoyed. I think this kind of play has a place in preparing teams for real incidents.